Mutants & Masterminds
A generic superhero RPG. The rules are a standalone system based on the D20 System used by 3rd editionD&D. It includes a point-based character creation system and an assortment of feats¸ super-feats¸ and powers. The basic rulebook includes 12 ""ready to play"" hero templates¸ aloing with sample villians and an introductory adventure. The damage system is streamlined to require only a d20. Damage is handled by a saving throw against the damage value. Failing accumulates ""hits"" which incur penalties¸ while failing the save by 5 or more can stun or knock unconcious an opponent. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. KimFly into super-heroic battle with Mutants & Masterminds! You and your friends take on the roles of super-powered heroes in a world of criminal masterminds¸ paranormal terrorists¸ destructive brutes¸ and other insidious villains. You get to thwart their evil plans and bring them to justice!
Since 2002¸ Mutants & Masterminds has earned its title as the World's Greatest Superhero RPG¸ inspiring countless game sessions and winning many awards for excellence.