Superteam Handbook
Champions Assemble! No hero can stand up to every challenge alone¸ nor should they! Legendary heroics demand teamwork and teamwork demands a team. Are you a super-powered minority fighting to protect a world that fears you? A family of gene-freaks trying to scrape by? Or super-powered ex-cons trying to do right? Whatever brings you together¸ your teammates are your friends¸ rivals¸ co-workers¸ and family all in one-with all the love and hate that implies. But together you can achieve incredible things none of you could alone. Whether a ragtag band of vigilantes falls in together by accident or Earth's greatest protectors train to work as a single unit¸ heroes are always more than the sum of their parts! The Superteam Handbook sourcebook for Mutants & Masterminds puts the focus on the heroes and their team¸ with details for players and gamemasters alike to make their team cohesive¸ dramatic¸ and fun! Understand what it means to be a team and form a common identity and responsibility¸ and when to buck the system and rebel. Learn the ins and outs of not just cooperation. Heroes can work closer together than ever before with new¸ team-focused powers¸ advantages¸ and attack options. In addition to new game material¸ the Superteam Handbook presents eight pre-made hero teams-ranging from PL 5 to PL 12-to serve as campaign-kickstarters¸ with guidelines¸ resources¸ and advice for running a variety of heroic campaigns¸ along with background and statblocks for their members to use as player characters¸ rivals¸ or villains. Will you save the planet as part of the globe-hopping UNIQUE¸ battle to keep the urban jungle safe as one of the street-brawling Ferroburg Four¸ or take on ancient aliens from the cockpit of your giant robot as a member of MagnaForce? Whatever you choose¸ your friends stand by your side! All for One. One for All.