Aberrant
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The sci-fi superhero RPG (a "prequel" to Trinity) set in an alternate history's 2008 (unrelated to the "World of Darkness"). An accident in 1998 flooded the world with strange radiation that created superpowered "novas". It uses a variant of the "Storyteller" system¸ introducing "mega-attributes" -- where rather than having strength higher than 5¸ you might have strength of 3 and also "mega-strength" of 1. Mega-attributes add mega-dice to your dice pool¸ which are rolled as normal but yield 2 successes if over the target number (or 3 if a ten is rolled). - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim Aberrant Baptized in quantum fires¸ reborn as incarnate gods¸ drunk with fame¸ sacrificed on the altar of power We are your heroes¸ your legends¸ your icons. Beware. Your legacy is our future. Aberrant is a core rulebook and prequel to the Trinity? science-fiction game that deals with the Aberrant Era. Set in the early 21st century¸ before the devastating war against humanity¸ this new complete roleplaying game allows you to be one of these doomed beings of vast power¸ and to experience their struggles to avoid the coming cataclysm. This unlimited-issue softcover edition contains an out-of-control full-color setting¸ and original art from some of comics? greats¸ including Tom Fleming and Christopher Moeller. Aberrant Baptized in quantum fires¸ reborn as incarnate gods¸ drunk with fame¸ sacrificed on the altar of power We are your heroes¸ your legends¸ your icons. Beware. Your legacy is our future.