Werewolf: The Wild West
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A companion games toWerewolfset in the old west. The rules are almost identical to the original. New features besides the old west background are the Storm Umbra (a spirit disrupting the Umbra in this time period). - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim
A hundred years ago there was a different Apocalypse. In the Old West¸ native Americans struggled to hold onto their traditional lands while invading foreigners thrust their way west. The pure chaos of the Wyld was impaled on the silver spike of the Weaver¸ and the spirit world was wracked by storms unlike any other. Garou fought Garou and death rode the swiftest horse of all.