XWF
It's a brief book--only 23 pages of actual game information. But it shows that Aberrant need not always be rife with heavy gothic elements. Aberrant has definitely taken a lesson from DC Comics 'The Watchmen' in its treatment of paranormals¸ but the XWF allows an examination of these themes¸ without the seriousness. And it accomplishes this by going over the top. Anything can be taken too far.