Minds Eye Theatre
2nd Edition von 1995. ca 36.-DM. Es gibt insgesamt 11 Regelhefte¸ die man aber nicht alle Besitzen muß. Für Vampire gibt es: The Masquerade 2nd Edition (ein Grundregelwerk für"s Vampire Live) Laws of the Night¸ das bessere Regelwerk für Vampire¸ weil kleiner und günstiger (ca. 28.-) Liber des Ghoul¸ Ghoul-Regeln Laws of the Elysium¸ Regeln für alte Vampire The Long Night¸ Regel für Dark Ages Für Menschen: Laws of the Hunt¸ Regeln zur Erstellung von Vampirjägern aller Art The Hunter"s Tools¸ desgleichen¸ aber besser ausgefeilt und mit mehr Erschaffungsmöglichkeiten¸ von denen viele aber unspielbar sind Werewolf: Laws of the Wild; Laws of the Wild West Wraith: Oblivion. Cangeling: The Shining Host Liverollenspiel-System von White Wolf zum spielen von Vampire-Abenteuern. Mind"s Eye Theater umfaßt die gesamte WoD. Dank an Jens OlderdissenSome claim the Final Nights¸ told of in hoary prophecies and dread-filled whispers¸ have finally come to pass. The signs and portents are loosed upon the land. And with them¸ the Sabbat wages its bloodiest assaults upon the Camarilla. Are they simply monsters who revel in the fear and violence of the night? Or do their monstrous ways hide something far deeper and far more sinister? No Mercy¸ No Surrender¸ No Exception The Sabbat Guide reveals the Kindred's most brutal sect in all its terrible glory. Here is updated information regarding the group's fortune in the Final Nights. Here is new information for creating Sabbat characters and about the sect's innermost workings. Here Storytellers may find new material about the war machine against the Antediluvians¸ and how to create stories beyond nightly sieges. Note: The Black & White print editions of this book are not full-bleed. Because of printing requirements there is a small white border around the edge of the pages.