Unknown Armies - A Roleplaying Game of Power and Consequences
Sehr regelarm und flexibel; mit einem vorbildlichen System um Wahnsinn und Verrücktheit in Regeln zu pressen (tausendmal besser als die gute alte Cthulhu-"Sanity"). Vom Genre her eine Mischung zwischen Horror und Roadmovie. Setting ist Jetztzeit. Dank an Frank LohmannA modern-day occult conspiracy RPG with an emphasis on ""furious action""¸ based around the concept that the cosmos will soon die and be reborn. The PC's are conspirators within the occult underground¸ trying to influence what the next world will be like. It uses a percentile skill-based system. Action resolution is by rolling under skill on d100¸ where ""doubles"" (11¸22¸etc.) are special results¸ and quality of success is measured by the roll itself. Character creation is limited point-based¸ with freeform skills. There is a mental health system which divides trauma into five categories in which mental stress points can accumulate. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim