Witch Hunt
A historical/horror RPG set in Salem¸ Massachusetts in 1692. Player characters are either witches with actual magic¸ or lawful magistrates trying to hunt them down and prosecute them. It includes detailed notes on the setting: including daily lives of the Puritan Colonists¸ maps of typicial buildings¸ accusation process¸ and magistrate duties and procedures. It uses a simple percentile system. Character creation includes percentile random-roll of ten attributes (five physical and five mental)¸ followed by 30 points to distribute among them¸ and then rolls for Age¸ Marital Status¸ Children¸ Height¸ Weight¸ Social Status¸ Home Town¸ and Occupation. Advancement is by level and consist of adds to attributes¸ depending on whether the character is a Witch or a Magistrate. Witches get most of their experience for remaining free and casting spells¸ while Magistrates get experience mainly from disrupting magic rituals¸ making accusations¸ and executing witches. There is a detailed accusation and trial process¸ as well as a magic system for witches. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. KimWitch Hunt was a short(?) lived game set in the 1690"s. Set in Salem¸ Massachusets and based on the trials and circumstances there. [Seaford]