Masks: A New Generation
SAVE THE WORLD (or at least prom)
Being a teenager is tough.
Being a teenage hero? That's a whole other story.
In Masks: The New Generation¸ defeating villains is only half the fight. The real battle is with your own insecurities.
Fall in love. Shoot lasers. Cry to your friends. Defeat evil.
Will you rise to the challenge?
Superpowers Are Just the Start
In Masks: The New Generation¸ your powers set the stage. Your playbook sets the tone.
The rest? That's up to you.
Are you the Legacy¸ living up to a name you never asked for?
The Delinquent¸ testing limits with your powers... and your friends?
The Nova¸ burning too bright and barely holding on?
Your powers make you super. Your choices make you you... and might even make you a hero.
Heroes Need Teams
Masks is built around teamwork. Whether you lift each other up or drag each other down¸ your team shapes who you are and who you're becoming.
In Masks: The New Generation¸ teamwork isn't just encouraged-it's built into the mechanics.
Support your teammates. Talk through your mess. Celebrate victories and call out failures. Your team is your lifeline and¸ sometimes¸ your biggest challenge.
Your Moment. Your Truth.
In Masks¸ every playbook has a Moment of Truth all its own. None of them are the same.
The Star owns the spotlight.
The Doomed defies their fate.
The Beacon proves their worth.
It's the ultimate scene for you and your character. No rolls. No GM.
Just a moment that your table will never forget.
Dies ist die Playbook Edition - zwar keine zweite Auflage¸ aber diese Version enthält die Playbooks aus dem Buch sowie einige inhaltliche Änderungen. Die Regeln sind jedoch dieselben wie in der ersten Auflage. In diesem Buch findest du: Zehn Spielbücher für junge Superhelden¸ mit denen du deine eigenen fantastischen Charaktere erschaffen kannst; Regeln für superheldenhafte Action¸ zwischenmenschliche Dramen und Identitätswechsel; detaillierte Anleitungen zum Spielleiten¸ Schurkenerschaffen und zum Spielen¸ um herauszufinden¸ was passiert; Werkzeuge zum Erstellen eigener Inhalte für Masks. Masks nutzt dieselbe einfache Regel-Engine wie Apocalypse World¸ Monsterhearts¸ Dungeon World¸ Urban Shadows und Epyllion¸ um Geschichten über junge Superhelden im Stil von Young Justice¸ Young Avengers und Teen Titans zu erzählen. Worauf wartest du noch¸ Held? Leg los! 3-5 Spieler | Kampagnenspiel | 2-4 Stunden Spieldauer | USK 12 | Powered by the Apocalypse
Masks: A New Generation is an ENnie-award winning superhero roleplaying game in which a team of young heroes fights villains¸ saves lives¸ and tries to figure out who they are-noble paragons? Dark avengers? Or regular kids? All against the backdrop of Halcyon City¸ the greatest city in the world. This is the Playbook Edition - while not a second edition¸ this version includes the playbooks in the book¸ along with some changes to content. The rules are the same as the first edition¸ however. In this book¸ you get: So what're you waiting for¸ hero? Time to get to work. 3-5 players | Campaign Play 2-4 hour sessions | Rated Teen | Powered By the Apocalypse |
Masks makes use of the same rules-light engine as Apocalypse World¸ Monsterhearts¸ Dungeon World¸ Urban Shadows¸ and Epyllion to create stories about young superheroes in the vein of Young Justice¸ Young Avengers¸ and Teen Titans.