Corporation: The Roleplaying Game
A science fiction RPG set in 2500 A.D. where five monolithic corporations have taken over the globe¸ which has been badly damage by corporate wars over the centuries. The technology ranges up to biotechnology¸ AI¸ plasma weapons¸ personal teleporters and invisibility shields -- as well as limited telepathy. It centers on enhanced corporate Agents who take on missions for their corporation. It uses an open skill-based system. Action resolution is by roll under attribute + skill on 2d10¸ where attributes and skills both range from 0 to 10 for normal humans. - A description fromdarkshire.netwith kind permission of John H. Kim