Old World Armoury (2e)
Even the boldest adventurer stands little chance of surviving the dangers of the Old World if he's ill-equipped. This handy sourcebook boasts a complete inventory of everything an adventurer could need to face the horde of Chaos¸ Orcs¸ Goblins and other terrors that lurk throughout the Empire and beyond. Inside the Old World Armoury¸ you will find:
• A detailed look at new types of armour¸ including regional variations and optional rules for adjudicating armour damage.
• A complete catalogue of weaponry with new optional rules to tailor these items to your campaign.
• An enormous selection of equipment ranging from containers¸ foods and light sources to furniture¸ jewellery and trade goods.
• New poisons¸ draughts and assorted oddities to make your adventurer unique.
• Rules for animals¸ transportation¸ property ownership¸ hirelings - and much more!