Urban Guerilla (T2000 v1)
It's like this: there's this bunch down in St. Pete called the New Americans. They're into that "natural aristocrat" stuff about the superior man ruling the rest¸ and they decide who's superior
Urban Guerilla is a module for use with Twilight: 2000¸ GDW's post-World War III role-playing game. The module takes players into central Florida¸ now controlled by New America. Members of the Natural Aristocrats of the St. Petersburg cell control the area around Tampa Bay and plan to use it as a springboard for conquest.
The players must join the desperate war as freedom fighters who pit their lives against a powerful state being built.
The module takes players into central Florida¸ now controlled by New America. Members of the Natural Aristocrats of the St. Petersburg cell control the area around Tampa Bay and plan to use it as a springboard for conquest.
This book contains the following material:
* Capsule biographies of important NPCs.
* A classified NA document that might be the key to breaking the NA strangle-hold over central Florida.
* A description of the Brave New Society¸ along with a New American Values Inventory used in the classification of members.
* An inside view of the secret police provocateur units.
* A map of Tampa Bay and environs (including St. Petersburg).
* A map of west central Florida.
* Geographic descriptions of the remaining towns and villages in the path of the New American drive to conquest¸ along with brief biographies of prominent local leaders...
* Organizational details of the New American Florida Theater of Operations and the Urban Renewal Regiments¸ as well as the various militias¸ resistance movements and organizations.