Small Arms Guide (T2000 v1)
The Small Arms Guide is a sourcebook for Twilight: 2000 which contains a consolidated listing of every personal firearm in the basic game¸ as well as additional material of interest to both players and referees.
In response to player requests¸ the single entry for the generic pistols (such as the 9mmP Auto) of the basic rules has now been expanded to include every major handgun type in use by the year 2000 and encompasses the full sweep of technological change¸ ranging from the German Luger and "Broomhandle" Mauser pistols of the early 1900s to the advanced materials and technology of the Austrian Glock 17. Also described are weapons not yet in service or just entering service (such as the Ruger P85)¸ and hypothetical extensions of current firearms technology.
Increased coverage of both military and civilian rifles is also presented in the Small Arms Guide. Submachinegun coverage now includes all major types¸ from the Tornmygun of the 1920s to the most modern suppressed designs¸ such as the H&K MP5 and Ingram MAC-10.
Each weapon entry contains an illustration of that particular firearm¸ a few short descriptive remarks¸ and full details for the incorporation of the weapon into the game. The Small Arms Guide expands the ammunition covered in Twilight: 2000¸ including the ever-popular.375 and.44 magnum rounds.
The guide also incluaes a consolidated price and equipment listing for all weapon and ammunition types covered in Twilight: 2000. Special essays in the Small Arms Guide cover topics such as reproduction black-powder firearms and the special low-tech autorifle¸ the M16EZ.
The Small Arms Guide is a valuable resource for both players and referees of Twilight: 2000¸ and for anyone who has an interest in modern firearms.
Note that the dogtags in the cover art say Traylor. In the follow-on game 2300AD¸ an American small arms company is called Traylor Arms. Coincidence?
The Small Arms Guide is a sourcebook for Twilight: 2000 which contains a consolidated listing of every personal firearm in the basic game¸ as well as additional material of interest to both players and referees.
In response to player requests¸ the single entry for the generic pistols (such as the 9mmP Auto) of the basic rules has now been expanded to include every major handgun type in use by the year 2000 and encompasses the full sweep of technological change¸ ranging from the German Luger and Broomhandle Mauser pistols of the early 1900s to the advanced materials and technology of the Austrian Glock 17. Also described are weapons not yet in service or just entering service (such as the Ruger P85)¸ and hypothetical extensions of current firearms technology.
Increased coverage of both military and civilian rifles is also presented in the Small Arms Guide. Submachinegun coverage now includes all major types¸ from the Tommygun of the 1920s to the most modern suppressed designs¸ such as the H&K MP5 and Ingram MAC-10.
Each weapon entry contains an illustration of that particular firearm¸ a few short descriptive remarks¸ and full details for the incorporation of the weapon into the game.
The Small Arms Guide expands the ammunition covered in Twilight: 2000¸ including the ever-popular.357 and.44 magnum rounds.
The guide also includes a consolidated price and equipment listing for all weapon and ammunition types covered in Twilight: 2000. Special essays in the Small Arms Guide cover topics such as reproduction black-powder firearms and the special low-tech auto-rifle¸ the M16EZ.