Tunnels & Trolls
A traditional fantasy game¸ similar to but simpler than D&D. It uses only six-sided dice¸ where combat has each side rolls their dice and totals them up. The side with the highest total wins the round. The difference in the rolls is then divided up among the losing side as damage. The 7th edition¸ published through Fiery Dragon Productions¸ saw a number of changes¸ including a new attribute for Wizardry¸ and determining character level based on the highest of a character's class attributes. The 7.5th edition added a solo adventure¸ GM adventure¸ spellbook¸ and monster compendium to the core book. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim"