Goblin Crag: Level One GM adv
A GM Adventure for Tunnels & Trolls
Goblin Crag is home to the monsters which live within¸ and they guard it with their lives. Some will enjoy the excitement and variety a party of delvers brings¸ some will be openly hostile and fight with all the power they can muster. Goblin Crag was created by a long dead mage¸ who constructed its many rooms and corridors to house traps and monsters and huge hauls of treasure with which to tempt adventure seekers. After many years of plunder¸ the dungeon was emptied¸ and the delvers failed to come. The monsters¸ which had not been slain¸ moved-on and the dungeon's reputation was destroyed. It closed.
Years later¸ bands of creatures used the upper levels as hideouts and as bases for raids and smuggling. Eventually¸ the lower levels began once again to become populated by monsters and creatures of evil¸ seeking refuge from the world above¸ The dungeon was once again attracting attention¸ as more and more creatures and personalities moved within¸ and again the treasure began to build-up. Mages moved into the complex¸ some setting-up challenging rooms as suited their whim¸ some making parts of the dungeon their home¸ laboratory or den. Now¸ Goblin Crag breathes again... Will your group find great treasure and untold power¸ or will they join the ranks of the dead?...
This adventure was originally published as a limited edition for GenCon 2005 and has been out of print for over ten years. We are releasing this enhanced vesrion which includes a new full-color map of the dungeon¸ a color map of where in Trollworld this adventure is and some new art (both by T&T mapmaker Steve Crompton). This adventure is usable with any verson of Tunnels & Trolls. and is for low to mid level characters. Edited by Ken St Andre.