S.e.v.e.n.
What if there were people Out There somewhere with designs on our world¸ not to conquer it¸ but to save it from itself?
And what if these benevolent aliens decided that the best people to do so were some of its own inhabitants¸ training and equipping these men and women from all walks of life with fantastic devices far and away more advanced than anything Earth has yet developed?
And what if these agents sought out and dealt with events and enemies powerful and dangerous enough to threaten human existence itself?
And what if all of that were occurring right now¸ in our modern age?
Then you would be playing in the world of S.E.V.E.N. - Specially-Equipped Vanguard¸ Emergency Neutralization; a mini-campaign for Cepheus Engine that could also be used with the Original Science Fiction Roleplaying Game rules. Inspired by a "backdoor pilot" episode of the World's Most Famous Science Fiction TV Show (whose name rhymes with "car wreck")¸ S.E.V.E.N. offers players the opportunity to become clandestine operatives armed with super-advanced devices and pitted against unimaginable dangers to our world.
S.E.V.E.N offers:
- Discussions on the campaign's backstory¸ setting¸ and scientific rigor¸ while allowing the Referee the freedom and imagination to adjust any to suit his or her campaign vision
- An overview of the types of heroes that the campaign best supports
- A brief look at the types of technology usable by the heroes¸ including two new pieces of hardware specifically designed to advance plotlines
- Sample S.E.V.E.N. NPCs
- And a mission generator that allows the Referee to create a campaign episode plot in minutes
S.E.V.E.N. The world is counting on you.