Reach Adventure 1: Marooned on Marduk (2e)
Set in the Sindal Subsector featured in the recently released Traveller Core Rulebook¸ Marooned on Marduk is the perfect introduction to the Trojan Reach and the new edition of Traveller.
"The Traveller's shuttle to Marduk is damaged during an attack by raiders¸ forcing it to crash-land far from civilisation. With night falling and little prospect of immediate rescue the Travellers will be forced to seek shelter in nearby ruins¸ where they discover they are not alone.
"If the Travellers can just survive one night on Marduk¸ rescue will surely come. At worst they face a three-way fight for survival... or perhaps they can befriend the xenophobic survivors and team up against the raiders.
"What might the outcome of such an alliance be?