Port of Call: Iris
Iris is a world of breathtaking beauty¸ thanks to its rainbow ring that was formed from a long-ago collision with an impactor and which gives the planet its name. but it's also a world of desolation¸ vacuum¸ and cold. An industrial and technological powerhouse¸ Iris presents an image of efficient technical expertise. But underneath¸ the age-old problems of corruption¸ revolt¸ and intrigue continue apace.
Port of Call: Iris is a detailed look at an individual world for 2D6 games such as Cepheus Engine and the Original 2D6 Science Fiction Game (OSFRPG)¸ designed to be inserted seamlessly into any campaign using these systems. Inside is an overview of how the information would appear in the PCs' library database¸ physical planetary and system information¸ a brief history¸ a look at its government¸ technology¸ and society¸ a quick guide to crafting characters that would hail from such a place and a map of the main (and only) city.
Port of Call: Iris. If the environment doesn't kill you¸ a knife in the back just might.