Fast Magic
For anyone wanting to use Cepheus Engine as a rules-set for a fantasy setting¸ Fast Magic offers a complete¸ improvisational magic system.
There are no spell lists in Fast Magic and this is done firstly to keep the rules flexible and easily adaptable to a referee's setting¸ and secondly to mirror the rules-light approach of Cepheus Engine itself. A player character does not have to wait passively for an opportunity to use a spell on his spell list. Instead he can adapt his magic to each situation¸ playing a much more active role in the game.
We provide very firm¸ well explained guidelines that ensure both referee and player understand the mage's capabilities and limitations. Fast magic is easy to learn and¸ during a game session¸ quick and easy to cast.
This book includes a description of four new Cepheus Engine skills: Magic¸ Alchemy¸ Calligraphy and Artifice. A new magic-using career¸ Mage¸ is also included and may be used as presented or as a template for the referee's own magical careers