Arid Worlds
THIS BOOK IS IN LANDSCAPE FORMAT TO MAXIMISE EASE OF PRINTING
Arid worlds for your Traveller adventures. Sixteen maps of hostile places to maroon your adventurers plus some house rules to have your erstwhile explorers dying of thirst and crashing their ATVs on some of the most inhospitable terrains in the Imperium.
Maps
One of the easiest ways for a referee to set the scene for their players is the use of maps¸ especially planetary maps. These allow the adventure to move from space to the ground and form the basis of adventures on the surface of worlds. The maps contained in this book are designed to be printed¸ written on and customized for your needs¸ they can be printed at A4 size but can easily go to A3 as well. I have also included the JPEG files which you are welcome to modify and use as well.
Building the maps
Each map is built from a fractal generator and then retouched using Photoshop. The standard Mongoose template is then overlaid to enable the calculation of distance. The colours are representative of different terrains and the shading represents mountains however any and all of this can be interpreted as you wish¸ it's up to you.
THIS BOOK IS IN LANDSCAPE FORMAT TO MAXIMISE EASE OF PRINTING
Arid worlds for your Traveller adventures. Sixteen maps of hostile places to maroon your adventurers plus some house rules to have your erstwhile explorers dying of thirst and crashing their ATVs on some of the most inhospitable terrains in the Imperium.
Maps
One of the easiest ways for a referee to set the scene for their players is the use of maps¸ especially planetary maps. These allow the adventure to move from space to the ground and form the basis of adventures on the surface of worlds. The maps contained in this book are designed to be printed¸ written on and customized for your needs¸ they can be printed at A4 size but can easily go to A3 as well. I have also included the JPEG files which you are welcome to modify and use as well.
Building the maps
Each map is built from a fractal generator and then retouched using Photoshop. The standard Mongoose template is then overlaid to enable the calculation of distance. The colours are representative of different terrains and the shading represents mountains however any and all of this can be interpreted as you wish¸ it's up to you.