Star Strike Boxed Set
Klappentext: Iron Crown Enterprises presents Space Master: Star Strike¸ a fast-paced boardgame of starcraft combat in the far future. Star Strike doubles as the starship expansion set for Space Master: The Role Playing Gamer^^ THE ULTIMATE IN FLEXIBILITY Simulate deep-space battles involving any number of vessels. Dogfight with small but lethal SMAC fighters or deploy Line Cruisers to slug it out with a death dealing Dreadnought. Basic¸ Standard¸ and Advanced rules pre included. – YOU choose the level of detail and realism. Even more de-tailed Optional Rules can be layered on as you desire. Star Strike is completely compatible with Space Master: The Role Playing Game and includes a comprehensive starcraft construction system. These guidelines for custom ship design are based upon power¸ cost and space availability. Star Strike is the second part of a Science Fiction Gaming Trilogy. The first in the series is Space Master: The Role Playing Game¸ a sophisticated set of Science Fiction role playing rules. The third game¸ Space Master: Armored AssaultTM (Spring 1989) moves combat planetside¸ where Hovercraft¸ Powered Armor¸ and Aircraft compete for supremacy. Each of the Space MasterTM games stands alone¸ but they can also be combined or even linked with RolemasterlM for sweeping science-fantasy campaigns!
Space Master: Star Strike includes: Strike Book (96 pages) • The Basic Game: Simple¸ easy-to-learn rules and scenarios for beginners. • The Standard Game: Comprehensive rules with a full array of starcraft¸ weapon types¸ scenarios and campaign suggestions. • The Advanced Game: Rules to extend the action into 3 dimensions. . • Optional Rules: All the electronic warfare¸ sensors¸ warheads¸ alternate shipboard systems¸ and combat choices a sci-fi gamer could want. • Starcraft Construction Rules: Custom design guidelines for any class of space vessel.
Tables and Forms Book (40 pages) • Combat Tables: Attack charts for auto cannons¸ lasers¸ blasters¸ disruptors¸ ion and plasma cannons¸ along with explosive¸ nuclear and matter/anti-matter warheads. Also 6 Critical Results Tables for penetrating strikes and 5 for crew casualties. • Starcraft Displays: Forms to keep track of statistics and damage. • Game Charts: The most commonly used charts in one section for quick reference.
Playing Pieces • 130 Starcraft Counters: full-color counters depicting 29 vessel types. • 240 Utility Counters: Torpedos¸ mines¸ asteroids¸ generic vessels¸ etc. • 6 Tactical Maps: With 2 hex sizes for use with counters or miniatures. • 2 Percentile Dice Complexity Rating (10 being the most complex). Basic Game: 3 Standard Game: 6 Advanced Game: 8 Optional Rules: 9
STARCRAFT COMBAT IN THE FAR FUTURE The Cronos¸ a Provincial Carrier vessel¸ had just dropped out of Hyperspace when battle-claxons sounded throughout the ship. ” Gunners to stations!” came the alarm. Tod Jairus rushed down to his fire control center. Piling into the gunner’s crib he pulled on a comm-link and looked out of the shielded bubble over-hanging his triple Ion Cannon mount. At first all he saw was a multitude of nameless stars… Over the comm-link he heard; “Thirty plus aggressors. Gunners check in!” ” 22 powering up!” His voice wavered. “I register seventeen inbound T-MACs¸” Tod glanced up from his HUD: five Idorian strike fighters had just streaked into view¸ Laser Cannons ablaze. The Cronos’ screens crackled lightning. His target acquisition light blinked green. Payback time! “22 firing!” Tod punched the lon Cannon discharge toggles. . .