Monster Island (6e)
Imagine a land of dark¸ sweltering jungles filled with nameless monstrosities and savage reptilian head-hunters... hacking through thick undergrowth to uncover forgotten overgrown ruins filled with glittering treasures... discovering mysterious cities of gold hidden high up between the sheer mountain peaks¸ filled with foul sorceries... uncovering ancient temples still used by secretive cults to practice their abhorrent sacrifices... and worse still¸ if those gods arose as titanic beasts beyond mortal comprehension¸ to destroy those that dare despoil their worshippers...
"Then imagine you've arrived¸ shipwrecked or magically transported¸ to this tropical hell and that there is no escape.
"Welcome to the horror of Monster Island!
Imagine a land of dark¸ sweltering jungles filled with nameless monstrosities and savage reptilian head-hunters... hacking through thick undergrowth to uncover forgotten overgrown ruins filled with glittering treasures... discovering mysterious cities of gold hidden high up between the sheer mountain peaks¸ filled with foul sorceries... uncovering ancient temples still used by secretive cults to practice their abhorrent sacrifices... and worse still¸ if those gods arose as titanic beasts beyond mortal comprehension¸ to destroy those that dare despoil their worshippers...
Then imagine you've arrived¸ shipwrecked or magically transported¸ to this tropical hell and that there is no escape.
Welcome to the horror of Monster Island!
Monster Island is a fully detailed sandbox setting which can be used in almost any existing campaign¸ from Swords & Sorcery through to 1930's Two Fisted Pulp. It contains enough material to run a game for years¸ including:
- An examination of the native cultures¸ their strange habits and unsettling magical practices
- Almost a hundred new creatures¸ plants and spirits to use in any Mythras campaign
- Comprehensive tables for encounters¸ random events¸ poisons¸ diseases¸ treasures and the like
- New spells¸ miracles and fully defined cults for those that wish to dabble in the dark arts
- Several dozen places of interest¸ half of which have been fully detailed for immediate play
- Countless plot hooks and scenario ideas¸ as well as guidance on how to incorporate Monster Island into an existing campaign
With its foetid secrets and gritty adventure¸ the comprehensive content of Monster Island is guaranteed to inspire any Game Master. Delve back to a time of classic Sword & Sorcery with priceless jewels¸ fierce dinosaurs and dark horror!