Best of Fenix: Volume 1-3
Buy all three volumes of Best of Fenix to a considerably better price. Why choose one when you can have them all?
Volume 1
In this our first anthology you will find myths and legends of different kinds¸ some true to classic source material and others warped through a brand new filter. During the crowdfunding it was decided that the following will be included:
Once Upon a Time in the North ‐ This setting by Kenneth Hite is a Western moved a century into the future and restaged in the far North. Can be played like anything from a classical western (northern) to pulp¸ cyberpunk or horror. In episode 77 of the always great podcast Ken and Robin Talk about Stuff they discuss nerdtrooping the Western¸ using this article as an example on how to do it.
Myths & Legends ‐ David Bergkvist on how to use myths¸ legends and fairytales¸ and basing adventures on specific myths. The article also includes two creatures from Norse mythology: Vittera and Näcken.
City of the Golden Vampires ‐ Kenneth Hite on one possible truth behind the lie and legend of El Dorado¸ with four possible stories to stage in that setting¸ each set in its own era.
Crac des Draca ‐ Christoffer Krämer's campaign combines the crusader kingdom of Outremer with an awakening powerful dragon and the role of religion in any setting inspired by the Middle Ages.
Spell Singers - Pete Nash introduces a mercenary group of sword wielding¸ sorcery singers¸ which can be utilized as foes in established campaigns¸ or perhaps an organization that Player Characters can aspire to join.
Shadows of Babylon ‐ Kenneth Hite uses the mythical city of Babylon as a starting point for an urban fantasy setting¸ with loads of scenario seeds.
Long Have I Desired to Look upon the Kings of Old ‐ Christoffer Krämer on how to create the ruins in which the adventurers in your sci-fi fantasy setting are wandering ‐ and how to make the history of their world make sense as well as being fun to play in.
The Chamber ‐ Legacy of the Apocalypse ‐ How do you seal off something powerful enough to threaten everything¸ man's very existence ‐ and warn future explorers? And how will the adventurers in your campaign handle the discovery? By Christoffer Krämer.
Werewolves of Dacia ‐ Kenneth Hite's campaign setting is a riff on Tolkien's Middle-Earth¸ warped through a classical sensibility with a hefty helping of werewolves. In episode 74 of the brilliant podcast Ken and Robin Talk about Stuff they discuss campaign setting creation through the lens of this particular article.