Sea Law
Klappentext: Sea Law contains the ship combat system and naval campaign guidelines for the Rolemaster system. With Sea Law a GM can set up and resolve naval battles involving a wide variety of ships from early oared galleys to great sailing ships. In fact¸ the combat system doesn’t require a GMâit is a fully functional boardgame. Sea Law has everything you need to handle action on the oceans and seas¸ enriching the sagas and legends of your campaign for centuries to come. Sea Law includes: ⢠A complete¸ detailed tactical ship combat system. ⢠Guidelines for stategic naval activity and ship construction. ⢠A wealth of material and suggestions for starting and running a naval campaign. ⢠Stats and descriptions for dozens of new sea creatures and for over a hundred historical and fantasy ships. ⢠Eight ship attack tables¸ eight ship critical tables¸ three ship weapon fumble/failure tables¸ and a variety of other tables and charts to help resolve situations commonly arising in a naval environment. ⢠A hex-based display system consisting of four large hex-sheets and a sheet¸ of cpunters that can be used represent ships¸ ship status¸ and terrain.
Rolemaster gamers now have an entire fantasy world at their fingertips. Shadow World products form a rich fantasy environment for the Rolemaster game system. Join the inhabitants of Kulthea¸ a world where remnants of a lost civilization clash with dark forces of the present. But all live in fear of the devastating Flow Storms¸ inderdimensional rifts bringing terrors from another universe. The self-contained adventures may also be used as isolated or hidden areas in any Gamemaster’s campaign world.
The completely reformatted 2nd edition Rolemaster system includes the following: ⢠Arms Law® & Claw Law® â The Rolemaster Arms and Animals combat systems combined in a new¸ reorganized volume. These fast-moving rules include individual charts for 30 weapons and critical strike tables¸ as well as detailed creature attacks for real and mythical beasts. Martial arts rules also are included. ⢠Character Law & Campaign Lawâ The new version of the complete character development and campaign guide. Character Law features a unique trait development system that allows characters to increase their ability in any area of skill. There are no absolute restrictions. Campaign Law includes handy reference material available to any Gamemaster: weather¸ encounter¸ and price charts¸ and guidelines for running a campaign in a complex¸ living world. ⢠Spell Law® â The magic system that improves any FRP game! The new edition of Spell Law has over 2¸000 spell descriptions based on three realms of power and 15 professions. It provides alchemy rules¸ spell attack and failure tables¸ and a unique spell-learning structure.