Essence Companion
The Magic Has Returned Originally published in 1997 by ICE¸ this new edition of Essence Companion has been digitally remastered by The Guild Companion. From forgotten tomes of magic to the schools of wizards¸ now comes forth a deeper exploration of the realm of Essence. The Essence Companion delves deeply into the magical realm of Essence magic. Inside¸ you will find new professions¸ variant rules¸ new options¸ and a wealth of spells. Here is what you will find inside... Three new professions that use the realm of Essence: the Warrior Mage¸ the Mana Molder¸ and the Runemage. More than a dozen new training packages for characters to develop. Many of the packages focus on some very specific aspects of the realm of Essence. New definitions within the realm of Essence that allow further customization of your Essence spell user. Now you may be a Somaticist¸ a Nomenist¸ a Herbalist¸ a Corpist or a Crystalist. Optional rule systems for learning skills and spell list specialization. This includes a discussion about structures for learning. More than 30 new spell lists for the realm of Essence (including Open¸ Closed¸ Training Package¸ and Base lists). Detailed tables showing magical properties found in herbs and animal parts (just how much magic is there in an "eye of newt?").
New professions¸ variant rules and lots of spells for mages in Rolemaster.
Klappentext: You have joined the cabal of wizards and now your power grows. Soon¸ when the ritual has finished¸ all will know the wrath of the Ivory Fang! From forgotten tomes of magic to the schools of wizards¸ now comes forth a deeper exploration of the realm of Essence! The Essence Companion delves deeply into the magical realm of Essence magic. Inside¸ you will find new professions¸ variant rules¸ new options¸ and a wealth of spells. Here is what you will find inside… • Three new professions that use the realm of Essence: the Warrior Mage¸ the Mana Molder¸ and the Runemage. • More than a dozen new training packages for characters to develop. Many of the packages focus on some very specific aspects of the realm of Essence. • New definitions within the realm of Essence that allow further customization of your Essence spell user. Now you may be a Somantist¸ a Nomenist¸ an Herbalist¸ a Corpist¸ or a Crystalist. • Optional rule systems for learning skills and spell list specialization. This includes a discussion about structures for learning. • More than 30 new spell lists for the realm of Essence (including Open¸ Closed¸ Training Package¸ and Base lists). • Detailed tables showing magical properties found in herbs and animal parts (just how much magic is there in an “eye of newt?”). Get Real¸ Get Rolemaster! The latest in the evolution of role playing. Now provided in a convenient 3-hole punch format¸ the Rolemaster Standard System contains four parts: • Rolemaster Standard Rules: These are all the rules needed to play Rolemaster. With 20 professions and dozens of new training packages¸ this system is all you will ever need. • Arms Law: The complete Rolemaster melee and missile combat system! • Spell Law: The complete Rolemaster magic system (over 2¸000 spells). • Gamemaster Law: The definitive guide for GMs of all systems! In addition¸ you can test the waters. For those new to Rolemaster. • Rolemaster: The Basics: This boxed set provides the elements that you need to learn to play using a selection of Rolemaster’s wide range of choices. • Rolemaster: Player Guide: An excellent way to introduce players to the Rolemaster system.