Arms Law
Klappentext: Feel the thrill of melee¸ brace against a monster’s charge¸ master the martial arts¸ let your arrows flyâdo battle with the best combat system around! This system is one of the four cornerstones of the Rolemaster Standard System. However¸ it is fully compatible with the earlier editions of Rolemaster. In Arms Law¸ you get: ⢠A fantasy/medieval melee and missile combat system including tables for 29 different weapon types (including attacks and fumbles). ⢠Thirteen attack tables that handle special types of attacks¸ including animal-type attacks¸ falling damage¸ brawling¸ and martial arts. ⢠A dozen different critical strike tables that detail severe damage delivered from critical hitsâincluding Slashing Critical Strikes¸ Puncturing Critical Strikes¸ two types of Martial Arts Critical Strikes¸ Unbalancing Critical Strikes¸ etc. ⢠Guidelines for using these tables with other FRP games. Get Real¸ Get Rolemaster! The latest in the evolution of role playing. The Rolemaster Standard System contains four basic parts: ⢠Rolemaster Standard Rules: These are all the rules needed to play Rolemaster. With 21 professions and dozens of new training pack-ages¸ this system is all you will ever need. Now provided on convenient 3-hole punch format! ⢠Arms Law: This is it! ⢠Spell Law: The complete magic system for Rolemaster! This system has over 2¸000 spells. It is designed for use with the new Rolemaster Standard System¸ but is fully compatible with older versions of Rolemaster. ⢠Gamemaster Law’: The definitive guide for GMs of all systems! In addition¸ you can test the waters. For those who have been intimidated by the system in the past: ⢠Rolemaster â" The Basics This boxed set contains all the basic information needed to learn the Rolemaster system. ⢠Rolemaster â" Player Guide: A must for all players! This covers all the basic information that a player needs to know.