World Book 16: Federation of Magic (Revised)
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Rifts World Book 16: Federation of Magic™¸ Revised
The people¸ forces and evil behind the Federation of Magic. Hidden magical cities¸ dangerous clans and faction¸ the City of Dweomer and tons of adventure ideas.
- Overview & history of the Federation of Magic™.
 - 8 new magic O.C.C.s including the Conjurer¸ Grey Seers¸ the Mystic Knight¸ and the Magi.
 - The Lords of Magic and the City of Dweomer (with more detail than ever).
 - Special magic powers and abilities.
 - Magi Automatons¸ Techno-Wizard weapons and vehicles.
 - Alistair Dunscon and the "True" Federation of Magic.
 - The history and overview of the Federation of Magic.
 - Notable places¸ territories¸ leaders¸ and world information.
 - 160 pages.
 
Rifts Federation of Magic delves into the legendary Magic Zone and explores the many factions¸ faces and magicks of the Federation of Magic. Since the Rifts Book of Magic contains all spells¸ we saw no reason to reprint the spells that originally appeared in this book. We are replacing it with data¸ people and places in the magic city of Dweomer.

