Adventure Guide (1st)
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Rifts Adventure Guide The ultimate Rifts reference on creating and running adventures
Over 150 adventure ideas. How to create¸ design¸ plot and run role-playing game adventures by Palladium's top game designers and writers Kevin Siembieda¸ Erick Wujcik and Bill Coffin. From finding ideas and getting started¸ to adventure structure and character archetypes. Examples galore. Much of it suitable for any kind of role-playing game.
- Finding and building on ideas.
 - Approaches to adventure design and running the game.
 - Player tips and suggestions.
 - Tables for generating towns and cities.
 - Tables for generating syndicates and secret organizations.
 - Tables for creating mercenary companies and traveling shows.
 - Creating names and finding the big ideas.
 - The Chi-Town 'Burbs and more on the Rifts themselves.
 - Post-Apocalyptic Rifts Earth.
 - "101 Adventure ideas" and a more.
 - 192 pages.
 

