Adventure Guide (1st)
Rifts Adventure Guide The ultimate Rifts reference on creating and running adventures
Over 150 adventure ideas. How to create¸ design¸ plot and run role-playing game adventures by Palladium's top game designers and writers Kevin Siembieda¸ Erick Wujcik and Bill Coffin. From finding ideas and getting started¸ to adventure structure and character archetypes. Examples galore. Much of it suitable for any kind of role-playing game.
- Finding and building on ideas.
- Approaches to adventure design and running the game.
- Player tips and suggestions.
- Tables for generating towns and cities.
- Tables for generating syndicates and secret organizations.
- Tables for creating mercenary companies and traveling shows.
- Creating names and finding the big ideas.
- The Chi-Town 'Burbs and more on the Rifts themselves.
- Post-Apocalyptic Rifts Earth.
- "101 Adventure ideas" and a more.
- 192 pages.