Palladium Fantasy Role-Playing Game (2e)
The Second Edition Palladium Fantasy RPG is a dramatically revised and updated second edition of the original fantasy game rules - the first significant revision since its release in 1983.
The emphasis on the Second Edition will be on making the game better than ever¸ with clean¸ entertaining descriptions¸ exciting concepts¸ quick playability¸ and a better presentation of information and ideas.
The end result will be the first step into the bold and dangerous world of high fantasy. A world of magic and conflict. A world dominated by a human civilization built on the bones of the non-humans who reigned before them. A world of unparalleled heroic adventure filled with magic¸ inhuman creatures and intrigue!
The Palladium World is one of epic fantasy. A world torn in conflict with the non-human barbaric races¸ creatures of magic and supernatural forces.
Non-Human playing characters provide a host of unusual creatures as regular characters. They include the feared changeling who can assume the shape and appearance of any humanoid. The giant races of troll¸ ogre and wolfen. The small and agile goblin¸ kobold¸ gnome and the mighty dwarf¸ as well as elf¸ human¸ and dozens of 'optional' creatures found in both the Palladium RPG and Monsters & Animals.
The skill system embellishes characters with knowledge and abilities that make him or her more than a simple fighter or mage.
Combat is realistic¸ with strikes¸ parries¸ dodges and considerations for shields and armour. Yet it remains extremely quick and playable.
An Experience System in which characters are rewarded for acts of ingenuity¸ ideas¸ cunning¸ discretion¸ trickery and bravery. Not hack and slash.
Magic: Over 300 spells¸ plus elemental magic¸ circles¸ symbols and runes are yours to command. The most original forms of magic found only in the Palladium RPG are the Diabolist and Summoner. The Diabolist casts no spells¸ instead he uses the nearly forgotten magic of wards (mystic symbols) and circles of power. The Summoner too¸ is versed in the mystic arts of magic circle making¸ but his is a far more dangerous and often malevolent power¸ for he dares to summon and command creatures of magic.
The wizard¸ warlock¸ priest and other more traditional characters also break away from their more common game molds¸ with a vast array of spells and abilities that make them truly unique.
The Second Edition Palladium Fantasy RPG is a dramatically revised and updated second edition of the original fantasy game rules - the first significant revision since its release in 1983.
"Kevin Siembieda has personally written the comprehensive second edition¸ and had this to say:
"'The fantasy RPG is the game that launched my company and has been its cornerstone for over a decade. The fans love this game as much as I do¸ so the second edition will be true to the original¸ but more fun and detailed than ever before. Not only will it be completely compatible with Rifts and all of our other RPGs¸ but it will be the Rifts of fantasy gaming - epic fantasy adventure in a unique world¸ and offering possibilities that are limited only by the player's imagination!'
"The emphasis on the Second Edition will be on making the game better than ever¸ with clean¸ entertaining descriptions¸ exciting concepts¸ quick playability¸ and a better presentation of information and ideas.
"The end result will be the first step into the bold and dangerous world of high fantasy. A world of magic and conflict. A world dominated by a human civilization built on the bones of the non-humans who reigned before them. A world of unparalleled heroic adventure filled with magic¸ inhuman creatures and intrigue!
"The Palladium World is one of epic fantasy. A world torn in conflict with the non-human barbaric races¸ creatures of magic and supernatural forces.
"Non-Human playing characters provide a host of unusual creatures as regular characters. They include the feared changeling who can assume the shape and appearance of any humanoid. The giant races of troll¸ ogre and wolfen. The small and agile goblin¸ kobold¸ gnome and the mighty dwarf¸ as well as elf¸ human¸ and dozens of 'optional' creatures found in both the Palladium RPG and Monsters & Animals.
"The skill system embellishes characters with knowledge and abilities that make him or her more than a simple fighter or mage.
"Combat is realistic¸ with strikes¸ parries¸ dodges and considerations for shields and armour. Yet it remains extremely quick and playable.
"An Experience System in which characters are rewarded for acts of ingenuity¸ ideas¸ cunning¸ discretion¸ trickery and bravery. Not hack and slash.
"Magic: Over 300 spells¸ plus elemental magic¸ circles¸ symbols and runes are yours to command. The most original forms of magic found only in the Palladium RPG are the Diabolist and Summoner. The Diabolist casts no spells¸ instead he uses the nearly forgotten magic of wards (mystic symbols) and circles of power. The Summoner too¸ is versed in the mystic arts of magic circle making¸ but his is a far more dangerous and often malevolent power¸ for he dares to summon and command creatures of magic.
"The wizard¸ warlock¸ priest and other more traditional characters also break away from their more common game molds¸ with a vast array of spells and abilities that make them truly unique.