League And Fathom
League And Fathom casts the players as the captain and crew of a ship¸ already sailing across perilous¸ monster-infested seas to a destination chosen by her captain.
The game has no set numbers¸ dice¸ or other such mechanisms¸ though players may end up creating and using such devices as they play. It has no sole GM. Instead¸ League and Fathom codifies and parcels out the responsibility for resolving tasks among the players¸ aligning their roles with their responsibilities. It's this division of authority and narration that is the design¸ and is is why League and Fathom is billed as a "troupe-style" game.