HOUNDs
HOUNDs is a dice-stacking roleplaying game about the bond between a mech pilot and their robot companion. HOUND stands for a Human-Operated Utility-Neurolink Device¸ and authorities want to erase your mech's memories¸ deleting your friendship. Escape is unlikely¸ but you're determined to resist.
Each turn¸ you'll overcome obstacles and accrue Stress as a result. Whenever Stress is gained¸ dice are also added to a tower in the center of your playspace. When that tower of stacked dice falls¸ your HOUND is damaged and loses a memory in the process. When six memories have been lost¸ the game ends.
Sessions always focus on a single HOUND and pilot¸ but can be played with any number of participants. This guidebook also includes modifications for playing without a tower if stacking dice is ever an issue.
To play HOUNDs¸ you'll need:
One or more players A minimum of 3 six-sided dice (d6) ~20 six-sided dice for tower play (optional) Writing materials (paper and writing utensils) A tray or box lid to avoid dice scatter (optional)
HOUNDs is 24 pages long¸ and recommendations are included for towerless¸ duet¸ solo¸ and online play.
HOUNDs is illustrated by Vincent Patrick¸ an illustrator from Colorado with a love for cartoons and sci-fi. Their most recent work can be found on Twitter: @DemiDevilQueen
HOUNDs is a dice-stacking roleplaying game about the bond between a mech pilot and their robot companion. HOUND stands for a Human-Operated Utility-Neurolink Device¸ and authorities want to erase your mech's memories¸ deleting your friendship. Escape is unlikely ¸ but you're determined to resist.
Each turn¸ you'll overcome obstacles and accrue Stress as a result. Whenever Stress is gained¸ dice are also added to a tower in the center of your playspace. When that tower of stacked dice falls¸ your HOUND is damaged and loses a memory in the process. When six memories have been lost¸ the game ends.
Sessions always focus on a single HOUND and pilot¸ but can be played with any number of participants. This guidebook also includes modifications for playing without a tower if stacking dice is ever an issue.
To play HOUNDs ¸ you'll need:
One or more players A minimum of 3 six-sided dice (d6) ~20 six-sided dice for tower play (optional) Writing materials (paper and writing utensils) A tray or box lid to avoid dice scatter (optional)
HOUNDs is 24 pages long¸ and recommendations are included for t owerless¸ duet¸ solo¸ and online play.
HOUNDs is illustrated by Vincent Patrick ¸ an illustrator from Colorado with a love for cartoons and sci-fi. Their most recent work can be found on Twitter: @DemiDevilQueen