HIT
A generic ""modern action"" RPG system. It has several levels of rules complexity which work on the same stat scale and basic engine. The levels range from ""freestyle"" (LARP rules¸ almost diceless); ""dramatist"" (6 skills¸ point-build¸ d20 against stat+skill); ""gamist"" (more skills¸ more special cases¸ same basic rules engine as dramatist); and ""simulationist"" (still more skills and special cases¸ action point move-combat rules). - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim"