Maker of Legend 02: Wanderer's Way
Adepts are the heroes and legends of Earthdawn¸ striving to reclaim their Scourge-ravaged land with the magic only they wield. Some of these Adepts find in their wanderings that they are defined not only by their Discipline¸ but also by the other Name-givers and creatures they interact with. Air sailors crew the airships that fly the skies of Barsaive. Beastmasters use their magic to bond with animals. Scouts explore the wilderness and delve into hidden kaers. The self-reliant Thieves know how to sneak¸ and to steal. Troubadours serve as entertainers¸ storytellers¸ actors¸ and songsmiths. And the Montebanc introduces the art of manipulation practiced so commonly in the courts and cities of Arancia.
This book offers players and gamemasters an in-depth look at five Disciplines of Barsaive. It describes each of these five Disciplines from the point of view of four different adepts¸ and introduces a new Discipline¸ the Montebanc. The Wanderer's Way also includes new talent knacks and new rules for using Disciplines in Eathdawn Adventures.