The Lords of Madness: The Book of Aberrations (3.5e)
Trembling hands have recorded horrifying stories of encounters with aboleths¸ beholders¸ mind flayers¸ and other aberrations. The victims of these alien creatures are quickly overwhelmed by mind-numbing terror -- their only comfort is the hope for a quick death. This supplement for the D&D game presents a comprehensive look at some of the most bizarre creatures ever to invade the world of fantasy roleplaying. Along with information about the physiology¸ psychology¸ society¸ and schemes of these strange beings¸ you'll find spells¸ feats¸ tactics¸ and tools commonly employed by those who hunt them. Lords of Madness: The Book of Aberrations also provides new rules¸ prestige classes¸ monsters¸ sample encounters¸ and fully developed NPCs ready to instill fear in any hero.
Trembling hands have recorded horrifying stories of encounters with aboleths¸ beholders¸ mind flayers¸ and other aberrations. The victims of these alien creatures are quickly overwhelmed by mind-numbing terror - their only comfort is the hope for a quick death.
"This supplement for the D&D game presents a comprehensive look at some of the most bizarre creatures ever to invade the world of fantasy roleplaying. Along with information about the physiology¸ psychology¸ society¸ and schemes of these strange beings¸ you'll find spells¸ feats¸ tactics¸ and tools commonly employed by those who hunt them. Lords of Madness: The Book of Aberrations also provides new rules¸ prestige classes¸ monsters¸ sample encounters¸ and fully developed NPCs ready to instill fear in any hero.