Dungeons & Dragons Player's Handbook II (3.5e)
A follow-up to the Player's Handbook designed to aid players and provide more character options. The Player's Handbook II builds upon existing materials in the Player's Handbook. This is the first direct followup to the best-selling and most used D&D rulebook. It is specifically designed to expand the options available for players by both providing new material and increasing the uses for existing rules. Included are chapters on character race¸ background¸ classes¸ feats¸ spells¸ character creation¸ and character advancement. New rules include racial affiliations that make race matter as a character advances in level¸ new character classes and alternate class features for existing classes¸ new feats¸ tools for rapid character creation¸ and additional organization and teamwork benefits -- an option first introduced in Dungeon Master's Guide II and Heroes of Battle.
A sourcebook for play and exploration across the mysterious Eberron continent of Xen'drik. Secrets of Xen'drik offers the first in-depth look at the lost continent of Xen'drik¸ the adventure-rich¸ ruin-laden¸ unknown land to the south of Khorvaire. A chapter is devoted to the cosmopolitan trade city of Stormreach¸ base camp of most adventures into Xen'drik. Also included are specific locations of interest¸ new information on the secretive drow of Xen'drik¸ adventure seeds¸ and encounters that DMs can drop into their games. Secrets of Xen'drik includes new equipment¸ spells¸ magic items¸ monsters¸ and prestige classes as well.