Complete: Psionics Handbook (3e)
Das 'Psionics Handbook' kommt als 160seitiger Hardcoverband daher und enthält zwei neue Psionikerklassen¸ neue Skills und Feats für Psioniker¸ umfangreiche Psi-Regeln und nicht zuletzt einige neue Monster mit psionischer Begabung. Ein spezieller Charakterbogen für psionisch aktive Charaktere rundet den Band ab.
New Psionics Handbook in April 2004 Psionics is the art of bending nature's laws to one's own will. Among other abilities¸ psionic characters can mover objects¸ teleport their bodies¸ and manipulate the actions of others. The Expanded Psionics Handbook gives players all the tools necessary to create and role-play characters with psionic abilities. Using the Power of mind over matter just got easier. More than two years of player feedback inspired the changes in this extended version of the D&D Psionics Handbook¸ making it a more user friendly edition for experienced and new players alike. While the new handbook covers all the same topics as the previous version.
The complete guide to psionics in the Third Edition D&D game. Psionics is the ability to harness¸ shape¸ and control natural forces that are contained within the Psionicist. Dungeon Masters who wish to add psionics to a D&D campaign need look no further than the 160-page Psionics Handbook. It includes valuable information about all things psionic: character classes/prestige classes¸ feats¸ related Skills¸ monsters¸ powers¸ and much more.
Adventurers speak of a rare breed of heroes who can bend the laws of nature to their bidding through sheer force of will. This mental manipulation is not magical¸ nor is it the stuff of superstitious gossip. It is the art of psionics.
This supplement for the D&D game provides psionic character classes and prestige classes¸ psionic skills and feats¸ a psionic combat system¸ and a plethora of psionic powers¸ items¸ and monsters - everything you need to include psionics in your campaign.