Dawn of the Rising Sun Scenarios
In February 1904¸ Russia had the world's third largest fleet¸ while that of Japan's was ranked fourth. By September 1905¸ Japan had become number three and Russia had fallen below the top ten. Dawn of the Rising Sun contains nineteen scenarios for the Admiralty Trilogy's Dawn of the Battleship game¸ covering all the major surface engagements of the Russo-Japanese War¸ which led to this stunning reversal of fortunes. Dawn of the Rising Sun is used with Dawn of the Battleship rules¸ which are part of the Admiralty Trilogy system¸ making them easy to follow for experienced gamers and novices alike. Tactical turns represent three minutes¸ with intermediate turns (for extended maneuvering) representing 30 minutes. Gun hit chances are based on a combination of factors such as visibility¸ range¸ target size¸ number of rounds fired at the target¸ and the speed of the firing and target platforms. In addition to well-known battles such as Port Arthur¸ Yellow Sea¸ and the Tsushima Strait¸ several smaller battles have been included. The scenario book is full of original after action reports as well as helpful sidebars on a wide range of topics. Each scenario has its own map¸ showing the disposition of forces. The separate annex booklet includes all the ships that were involved¸ including information on the guns¸ torpedoes¸ and fire control of the era¸ making it a valuable reference in itself. Players purchasing the Dawn of the Rising Sun cenario booklet will also need the 28-page annex booklet ($4.00)¸ which provides information on all the ships and weapons needed to play the scenarios.