The Legacy of the Theater Knights
This invaluable GM sourcebook expands upon the epic Theater Knights campaign¸ describing the region and its inhabitants in greater detail and providing tools to create exciting new encounters. Bornland is not merely a former province of the Middenrealm. It was in days past the home of the famous Order of the Theater Knights. Today¸ little remains of the Order's many towers and guard posts¸ but rumors say the knights' legendary treasure and knowledge await rediscovery in the forests¸ rivers¸ and hills of the Bornish wilderness. The astonishing finale of the Theater Knights campaign changes the political map of Bornland with far-ranging effects for Aventuria. As your guide to these fascinating developments¸ this book introduces the Bornland as a setting and then delves into the history of the Theater Knights¸ the machinations of the evil Alliance of Kor's Sign¸ and the secrets of the mysterious Awakening of the Land. The Legacy of The Theater Knights also includes details about the Jantareffs and other prominent Norbard clans; rules for using moose as riding animals; new weapons¸ armor¸ and creatures; tables for creating and populating Bornish taverns; and tips for staging challenging encounters for those who travel the Bornland's roads or venture deep into its ancient and forbidding woods...