Scarred Races: Player Options for the Scarred Lands (d20)
Like many fantasy worlds¸ the Scarred Lands setting is a varied and plentiful place. People of all sorts scurry about their days¸ simply trying to survive in a world that has seen havoc wreaked upon it only a century ago.
Scarred Races gives players and DM's access to:
- 10 new player races!
- 11 new character feats!
- 49 new spells!
- New equipment and magic items!
Play as a horned deryth¸ wandering the lands of Scarn in search for its disembodied people. Adventure as a slime reaver¸ a frog-like humanoid from the vile swamps. Or rise from the Blood Sea as a shark-folk¸ a race twisted by the blood of Kadum.
And introducting the akesheth! A race of beings spawned from a titan of chaos¸ the akesheth dwell below the surface of the world¸ trying to survive in a world that is only now learning of their existence.
Scarred Races pulls from the rich history of the Scarred Lands setting¸ giving players and Dungeon Masters options for monstrous races and other humanoids that dwell on the world of Scarn! The Scarred Lands is a tough place to survive¸ and its peoples are hardier than those of softer worlds. Do you have what it takes to survive?
Currently¸ this is a living document. That means there will likely be errata as we encounter issues¸ etc! Want to help and be listed as a play tester in the book? Copy and paste the form link below¸ and let us know if you find wonky and strange things that don't quite meet your Scarred Lands expectations!
https://forms.gle/eo4fTL9GHuNLWEfcA