Master Class: The Psychic's Handbook (d20)
Psychic powers may seem like magic¸ but there's no reason to treat them as such in your d20 game. The Psychic's Handbook provides a completely independent system for adding psychic abilities to your campaign¸ abilities which are at once more subtle and wider-reaching than magic¸ powers with their own applications and limitations that separate them from the spells of clerics and wizards¸ and even the powers of psions. The core of the system is the psychic¸ a new class whose mental powers are based on skills and feats. The Psychic's Handbook¸ by award-winning game designer Steve Kenson¸ provides you with everything you need to integrate the class into your game¸ including prestige classes¸ new equipment¸ campaign advice¸ and conversion notes for Modern games. This winter¸ discover the true powers of the mind.