Evil (d20)
Play a character from this book and the experience points come to you. Who said you had to play the good guys? Being evil just got easier. This book has everything you need to run evil characters¸ develop evil campaigns¸ and make your nasty NPCs just a little bit nastier. Evil has rules for new prestige classes¸ new spells¸ new clerical domains¸ and demon summoning. If you're playing good after this book is out¸ you're on the wrong side of the game.
This sourcebook contains everything a GM or player needs to design imposing villains and use them to thwart the efforts of heroes everywhere. Join the crusade for tyranny¸ injustice¸ and oppression¸ or give your campaign's villains an extra edge.
The text within this book is not for children.
It is a journey from which you can never come back.
Just remember¸ you were warned!
- New feats.
- New monsters.
- New prestige classes.
- New gods.
- New spells.
- New magic items.
- New divine domains.
- Tips for running evil campaigns.