Weird Discoveries: Ten Instant Adventures for Numenera
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A night of gaming that's as easy to set up as a board game. Just add gamers!What's the hardest part of running an RPG? It has to be the preparation. Unlike a board game¸ you can't just spontaneously decide to play-because someone has to have spent hours preparing an adventure first.
But what if running a great game didn't require any more time for the game master than it does for the players? What if you could just say¸ "Let's play an RPG¸" pull a book off the shelf¸ and be playing five minutes later?
With Weird Discoveries¸ legendary RPG designer Monte Cook turns his eye to the venerable adventure¸ a format that hasn't seen much innovation in four decades¸ to create something new that makes this all possible. Weird Discoveries makes prepping for an RPG no more difficult or time consuming than setting up a board game¸ while showcasing the wonder¸ mystery¸ and awe of the Ninth World.
These aren't adventure seeds or sketchy ideas-they're complete adventures in an innovative format that requires minimal prep. Run them as one-shots¸ or drop them into your ongoing campaign when you don't have time to prep your own adventures. You can even string them together as a campaign for months of effortless play!
Weird Discoveries includes:
- Ten weird and wondrous adventures¸ with maps¸ NPCs¸ and all the details you expect.
- A whole new format for adventures that addresses the needs of GMs who don't have time to read the whole thing before sitting down to play.
- A Ninth World serial killer hunt¸ technological ruins to explore¸ machines rewriting organic life¸ ancient mysteries¸ and much¸ much more.
- Great advice on running adventures with little or no prep.
- Twenty beautiful¸ full-color Show 'Em illustrations¸ to reveal to players during the adventures.
- Six pregenerated¸ illustrated characters¸ ready to play.
- A rules cheat sheet to make things run even more smoothly.
Explore the ruins beneath the giant¸ hovering Black Pyramid. Face off against the Spider Knight. Discover the secret of the Mother Machine. Weird Discoveries is a must-have for beginning and veteran Numenera GMs¸ and anyone who'd like to play RPGs as easily and spontaneously as board games!