The Bridges we Burn - a Numenera Adventure
The Ninth World is full of wonders and dangers. Just how far will your heroes go to explore them all? How many traps will they disarm¸ how many ancient tombs unearth? And while doing so¸ will they ever stop and think about the consequences of their actions? How many bridges will they burn to get treasures¸ knowledge and glory? This campaign consists of 5 linked scenarios that can be also played separately. They are designed for Tier 3 characters and offer a variety of challenges: a grand ball and mingling with nobles¸ investigation¸ exploration of a strange fortress and finally ‐ battling a powerful monster and its minions to save a city. The campaign provides 25-30 hours of play¸ but can be easily expanded and built upon for even more fun! It takes place in the city of Uxphon¸ which featured in "The Devil's Spine¸" and serves as an excellent follow-up set of new adventures. But fret not¸ knowledge of "The Spine" is not required! Includes never-before seen art to inspire your imagination. And yeah - it is gorgeous. Mephit James blog: " Either way¸ this is an excellent adventure that can be used for a range of GMs. For beginners¸ the story is straightforward and you have lots and lots of information to help you craft a fantastic world for your story. For experience GMs¸ you can use the tools that Janek has provided to really make the story yours and deal with flighty PCs or unexpected twists with a modicum of control." This is an adventure module for Game Masters and requires the Numenera Corebook from Monte Cook Games. This publication comes in 5 files. v1 PDF files are optimized for PC¸ tablet¸ phone screens etc. The other three files (they're quite large) can be taken or sent to your local print ship¸ so you can enjoy "The Bridges we Burn" on paper. Accolades and reviews: Sean's Pick of the Week Mephit James's Blog - a great adventure! RPG.net 5/5 ENworld 100% Don't miss my other adventure! " A Breath of Fresh Air " is a Cypher System single-session scenario for Tier 2 characters. Perfect for any Cypher System game - especially for Numenera should you ever wonder what's on the bottom of th Voil Chasm.