H.P. Lovecraft's Dreamlands 2nd Ed.
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TO DREAM
We all dream. Dreams entertain the mind¸ and help organize the day's events. At some time in your dreams¸ you will come across a huge cavern leading enticingly downwards. If you follow it past the Seventy Steps of Light Sleep¸ it leads to the Cavem of Flame. There dwell two hoary priests¸ Nasht and Kaman-Thah¸ who judge all dreamers and¸ if they find them worthy¸ admit them to the Dreamlands. The door opens¸ and all the world beyond is a dream. There is much unearthly beauty¸ and great cosmic terror. If you live here long enough¸ and gain sufficient skill¸ you can learn to create new objects¸ new life¸ and a new reality.
THE DREAMLANDS
This book provides everything needed by the Keeper to run Dreamlands adventures. The Dream Journeys section contains six scenarios including To Sleep¸ Perchance to Dream¸ Captives of Two Worlds¸ Pickman's Student¸ Season of the Witch¸ Lemon Sails¸ and The Land of Lost Dreams. Also included is a map of the Dreamlands. A version of this map is included in the handouts¸ to be given to the players after their first trip to the Dreamlands. Finally¸ the Handouts are items to be given to the players during the scenarios. As a bonus¸ a variant of the Cthulhu character sheet is also provided which includes the new skills required for dream travel. You are permitted to photocopy this sheet for personal use.
