Convicts & Cthulhu Ticket of Leave 2
French Occult Explorers Lurk in the Shadows of 18th Century Australia.
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The early days of the Australian colonies coincides with a period where France and England were bitter enemies -- sometimes at war. Although England has stamped its ownership by founding the settlement of New South Wales¸ the continent of Australia is a vast place and the French are known to be lurking in the seas nearby¸ conducting their own "scientific explorations". But do the French have more sinister intentions for the new land? Are there plans for a French colonisation? And what of the rumours that some French officers assigned to these exploratory missions swear allegiance to a peculiar occult society? Is there some particular reason that France is especially diligent in acquiring territories in the South Pacific... are they searching for something in the "lands down under"?
◊Tickets-of-Leave are small self-contained additions to the Convicts & Cthulhu setting for Lovecraftian roleplaying in the early penal colonies of Australia. Each includes a selection of game elements which can either be used collectively as a thumbnail sketch of a mini-scenario¸ or can be used in isolation to provide pieces that enhance a scenario of your own invention.
Ticket of Leave #2 provides details about the French exploration of early Australia and the fear and paranoia inspired by the threat of imminent French colonisation of remote corners not yet settled by England. It includes some hints about mysterious French Occult interest in the new continent¸ two new profession templates¸ and a scenario sketch.
◊This is not a standalone product¸ but relies upon the Convicts & Cthulhu setting also published by Cthulhu Reborn. The Convicts & Cthulhu core book is a lavishly illustrated 96-page sourcebook available in both PDF and print as a "Pay-What-You-Want" title.
Convicts & Cthulhu is designed to allow Call of Cthulhu Keepers and players to run scenarios and campaigns set in the penal colonies of early Australia. It particularly targets the historical period from 1795 to 1810.
Call of Cthulhu is a registered trademark of Chaosium¸ Inc. and is used with permission.