A Resection of Time (1990)
At first¸ the death of successful archaeologist Kyle Woodson seemed an accident¸ an autombile crash turned fatal. When certain medical irregularities became apparent¸ and then the body was quickly cremated¸ the case became much more sinister to trained eyes. In this adventure¸ the investigators are challenged by the strange case of Kyle Woodson. Inquiries will take them across the United States of the 1990s¸ from San Francisco¸ and the Sanbourne Institute for Pacific Studies near Los Angeles¸ to decaying modern Arkham. In the end¸ all clues lead to ancient Mayan ruins¸ deep in Central America. This 64 page scenario book can be played in two to three nights. It contains twenty-five handouts¸ many featuring genuine Mayan glyphs and annotated translations. Artwork includes many thumbnails¸ several drawings of Mayan artifacts¸ and a number of beautiful gray-scale illustrations.
A Resection of Time is a short campaign for Call of Cthulhu set in the modern day. It begins in early April¸ in San Francisco¸ and ends a little later in the steamy jungles of Belize¸ in Central America. Before plunging into the dark heart of the ancient Mayan world¸ the investigators also travel to Los Angeles and shadowy Arkham.
The details of Mayan architecture¸ culture¸ epigraphy¸ and theology¸ as well as the experts on these topics named in the scenario¸ are all real¸ modified slightly where appropriate to incorporate the Mythos. Likewise¸ the places mentioned herein (save¸ of course¸ for the Sanboume Institute and Arkham)¸ particularly the Belize locations¸ are real¸ although described for dramatic impact.
Experience it with 7th Edition Call of Cthulhu.