The Burning Wheel
A generic fantasy system¸ with an unspecified default setting -- feudal medieval with the usual dwarves¸ elves¸ and orcs. It uses a dice pool system¸ based on rolling d6's equal to stat against a target number of 2¸ 3¸ or 4 (depending on the ""Shade"" of the stat tested). The number of successes then must be greater than the task difficulty. Character creation is based on generating a year-by-year lifepath according to profession. Attributes are bought from a pool of Mental Attribute points and Physical Attribute points based on age. Skills are bought with skill points accumulated via the lifepath. There are two mental attributes -- Perception and Will -- and four physical attributes -- Power (i.e. strength)¸ Agility¸ Speed¸ and Forte (i.e. endurance). - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim"