All Flesh Must Be Eaten Rulebook (Revised)
Das Horror-Rollenspiel 'All Flesh Must Be Eaten' wird bald ins spanische übersetzt! Dies wird von Jose M. Rey bei Edge Entertainment (edgeent.com) durchgeführt¸ die bereits die Lizenzen von Heavy Gear und Unknown Armies für den Spanischen Markt erworben haben.
[Quelle: Eden Studios]
A zombie-horror RPG¸ covering a variety of possible campaign settings. There are notes on creating different types of zombies. The core book presents eleven separate campaign concepts¸ each with distinct zombie stats¸ background info and adventure seeds. These range from modern-day Romero-inspired reanimation to alien invasion¸ WWII¸ medieval times¸ post-apocalyptic zombies¸ and a Biblical apocalypse. It uses the skill-based ""Unisystem"" from Witchcraft¸ with open point-based character creation and resolution by stat+d10 vs difficulty. There are three basic character types: normal civilians¸ survival specialists¸ and the ""inspired"" who have magic-like abilities. - A description from https://darkshire.net/jhkim/rpg/encyclopedia/ with kind permission of John H. Kim
All Flesh Must Be Eaten is a 'generic' game in the sense that it has no set setting in which to run the game. It provides all the basics for the Unisystem set of rules (the ones used in WitchCraft and Armageddon)¸ all the rules and considerations to build zombies and several sample ideas for settings. This book is versatile enough to be used in virtually any setting and the zombie rules themselves can be easily unplugged from the Unisystem and inserted into another game system¸ largely because of the wonderfully evocative writing.
As they approach your home¸ the evening wind carries their stench through the air. Your dog barks wildly¸ frenzied by the smell. You awaken from a restless sleep¸ look out your window and see staggering corpses on the move.
You are halfway down the stairs when you hear footsteps on the porch. You run into the living room and pry open your gun cabinet. As you fumble¸ the front door collapses from the weight of a pair of rotting corpses. They shamble into the hall¸ arms outstretched¸ reaching for you. You unload your shotgun into them. They fall back. To your horror¸ they rise...
Welcome to the World of Survival Horror!
All Flesh Must Be Eaten is a complete roleplaying game. In it¸ you will find:
- Eleven different Deadworld settings allowing customization of the storyline
- A comprehensive zombie creation system to surprise and alarm players
- A list of equipment crucial to surviving a world of shambling horrors
- Detailed character creation rule for Norms¸ Survivors and the Inspired
- A full exposition of the Unisystem rule mechanics¸ suitable for any game in any time period
- Open Game License conversion text for porting AFMBE to your favorite d20 modern campaign
Note: This edition is no different in content than the previous two printings; only typos and errata have been corrected. The only NEW material added to this book are the Open Game License conversions in the appendix as well as a grisly new cover.