Inner System Blues
Earth's a dump. Mars is a wasteland. Venus belongs to the elite. If you can't afford a ticket out of system¸ you gotta take gigs to survive today-and maybe fight for a better tomorrow.
Inner System Blues is a super-slim¸ self-contained¸ lo-fi sci-fi RPG about cyberpunk freelancers in a grainy retro-future. It's 3 pages and a cover¸ fitting on two sides of a letter-sized page.
- Basic rules for play based on the FREE 24XX SRD and Emergency Rules
- Rules for building human and android PCs¸ including grifters¸ hackers¸ psychers¸ riggers¸ vidcasters¸ and more
- Gear and fashion options¸ including cybernetic implants¸ weapons¸ and armor¸ with upgrades for each¸ plus 20 outfits¸ 20 stylistic options¸ and 20 extra adornments
- Reputation rules for checking whether anybody's heard of you on the street or in the corps
- GMing prompts including 20 succinctly described contacts¸ clients¸ or targets¸ 20 jobs (plus rules for finding more)¸ 20 locations¸ and 20 twists
What is 2400? 2400 is lo-fi sci-fi. It's centuries in the future¸ and it's a decades-old modem that screams like a dying robot when it connects to the net. It's a space ship with an FTL drive¸ artificial gravity¸ and a flickering display you gotta tap a few times to see the jump coordinates. It's hacking something together with whatever cheap materials you have on hand¸ ignoring the rules until you need them¸ banging out something that might not sound finished¸ but definitely sounds fun. It's a series of micro RPGs that might all be in the same setting¸ unless they aren't.