Woof¸ Meow
A fantasy RPG about playing cats and dogs with magical powers. It uses an original system¸ where resolution is by rolling less than skill on the total of a number of d6s based on difficulty (from 1d6 for Very Easy to 5d6 for Very Hard). Character creation starts with choice of cat or dog¸ and is limited point-based. There are 6 attributes (Strength¸ Intelligence¸ Agility¸ Size¸ Cute and Health) and 19 skills. Each skill has a default value of a single attribute¸ and when bought starts at the sum of two attributes¸ and can be raised further with more points. Skill points can also be spent on spells¸ and can be modified by taking Advantages (including Keen Nose¸ Flea Collar¸ or Toughcoat) or Problems (including Age¸ Bad Sight¸ Declawed¸ Fleas¸ or Limper). Cats have innate abilities to reduce falling damage (land on their feet)¸ an option for nine lives¸ an option for patron (distinct from owner). Dogs have innate abilities to heal faster (licking their wounds)¸ to summon their owners¸ to sense bad intentions in humans¸ and one day per month have a +1 to rolls (Every Dog Has His Day). There are 48 spells for cats and 46 for dogs - some only available if simpler prerequisites are taken (i.e. Stay Put requires Stay¸ and Lockjaw requires Stay Put). The basic game includes stats for NPC animals including Mice¸ Rats¸ Horses¸ Sheep¸ Pigs¸ Squirrels¸ Birds and Rabbits. It also includes a six-page sample adventure. - A description fromdarkshire.netwith kind permission of John H. Kim